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Jazz up your iPhone and iPad apps with some slick graphics and animation—and keep users from looking elsewhere. This short and concise book shows developers with even little Cocoa programming experience how to create impressive graphics and animation effects with relatively easy coding.
Swift Quick Syntax Reference is a condensed code and syntax reference to the new Apple Swift programming language, which is the alternative new programming language alongside Objective-C behind the APIs found in the Apple iOS SDK 8 and OS X Yosemite SDK. It presents the essential Swift syntax in a well-organized format that can be used as a handy reference.
You won’t find any technical jargon, bloated samples, drawn out history lessons, or witty stories in this book. What you will find is a language reference that is concise, to the point, and highly accessible.
Learn how to make iOS games using Apple’s brand new 2D game framework: Sprite Kit. Through a series of mini-games and challenges, you will go from beginner to advanced and learn everything you need to make your own game!
The iOS Tutorial Team takes pride in making sure each tutorial we write holds to the highest standards of quality. We want our tutorials to be well written, easy to follow, and fun. And we don’t want to just skim the surface of a subject – we want to really dig into it, so you can truly understand how it works and apply the knowledge directly in your own apps.
By the time you’re finished reading this book, you will have made 5 complete mini-games from scratch, from zombie action to space shooter to top-down racer!
Create incredible apps for the iPhone and iPad using the latest features of iOS 6 You could be the one who creates the next super app – one that is universal, works for both the iPhone and iPad, and is a top seller. It′s a great goal, and the road starts here, with this energizing guide. Whether you′re a budding programming hobbyist or a serious developer looking to hit it big, the information in this book is what you need.
iOS 6 Application Development For Dummies is your guide to bringing all your app ambitions to life!
Learn iOS App Development is both a rapid tutorial and a useful reference. You’ll quickly get up to speed with Objective-C, Cocoa Touch, and the iOS 7 SDK. It’s an all-in-one getting started guide to building your first iPhone or iPad app. You’ll learn best practices that ensure your code will be efficient and perform well, earning positive reviews on the iTunes App Store, and driving better search results and more revenue.
The iOS 7 SDK offers powerful new features, and this book is the fastest path to mastering them—and the rest of the iOS SDK —for programmers with some experience who are new to iPhone and iPad app development.
Powering Macs, iPhones, iPads and more, OS X and iOS are becoming ubiquitous. When it comes to documentation, however, much of them are shrouded in mystery. Cocoa and Carbon, the application frameworks, are neatly described, but system programmers find the rest lacking. This indispensable guide illuminates the darkest corners of those systems, starting with an architectural overview, then drilling all the way to the core.Provides you with a top down view of OS X and iOSWalks you through the phases of system startup—both Mac (EFi) and mobile (iBoot)Explains how processes, threads, virtual memory, and filesystems are maintainedCovers the security architectureReviews the internal Apis used by the system—BSD and MachDissects the kernel, XNU, into its sub components: Mach, the BSD Layer, and I/o kit, and explains each in detailExplains the inner workings of device driversFrom architecture to implementation, this book is essential reading if you want to get serious about the internal workings of Mac OS X and iOS.
Xcode is Apple’s Integrated Development Environment (IDE), Interface Builder and other tools for helping app developers and coders to more effectively and quickly build iPhone or iPad apps more efficiently and quickly. Beginning Xcode aims to get you up and running with Apple’s latest Xcode 5 and includes a complete working case study app.
So, if you have some programming experience with iOS SDK and Objective-C, but want a more in depth tutorial on Xcode, then this book is for you. The book focuses on the new technologies, tools and features that Apple has bundled into the new Xcode 5, to compliment the latest iOS 7 SDK.
By the end of this book, you’ll have an app case study and examples to draw from to get your very first app out the door using Xcode. Maybe, even sell it on Apple iTunes App Store.
This book is for those with some Objective-C/Cocoa and/or iOS SDK app development experience, but want to be more efficient with writing and testing their code.
With over 250,000 apps to choose from in Apple’s App Store, you can make your iPhone or iPod Touch do just about anything you can imagine – and almost certainly a few things you would never think of. While it’s not hard to find apps, it is frustratingly difficult to find the the best ones.
This book is for intermediate game developers and especially the ones who are generally curious to find out what’s new in Cocos2d v 3.3.Develop games for iOS and Android using Cocos2d with the aid of over 70 step-by-step recipesAbout This BookLearn to efficiently use Cocos2d to develop cross-platform games, and have them work on iOS as well as AndroidGet acquainted with industry-wide professional tools such as Glyph Designer, Texture Packer, and Physics Editor, as well as using the Swift/ Sprite builder implementation of Cocos2dUse the easy-to-follow recipes to develop as well as deploy games to the Playstore and the App StoreWhat You Will LearnBuild custom sprites with custom animations for the gameBuild interactivity into your game by adding gestures and touch interactionsUnderstand AI enemy programming and path finding to make games more excitingAdd physics to your game to make it more lively and interactiveGet familiar with the Swift and Sprite builder implementations along with Objective-C programmingPerform hassle-free deployment of games built in iOS onto AndroidAdd effects and particle systems to make the game more colorfulIn DetailCocos2d is the world’s leading game development framework for developing iOS games.
The book is written in a cookbook style, presenting examples in the style of recipes, allowing you to go directly to your topic of interest, or follow topics throughout a chapter to gain in-depth knowledge.
In just 24 sessions of one hour each, learn how to build powerful applications for today’s hottest handheld devices: the iPhone and iPad! Using this book’s straightforward, step-by-step approach, you’ll master every skill and technology you need, from setting up your iOS development environment to building great user interfaces, sensing motion to writing multitasking applications. Each lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success!
It looks different. It acts different. There’s no right way to hold it. It responds to the touch of your fingertips. It’s the Internet in your lap. It connects to the world, yet it is as personal as a well-worn book.
Beginning iOS Apps with Facebook and Twitter APIs shows you how to add the power of social networking to your mobile apps on iPhone, iPad, and iPod touch. With this book as your guide, you can write apps that connect to Facebook and Twitter quickly, securely, and discreetly. Instead of starting from scratch, you will build on the vast resources, data storage capacity, and familiar features of these platforms which have become part of everyday life for hundreds of millions of users worldwide.Beginning iOS Apps with Facebook and Twitter APIs introduces you to the development tools, techniques, and design practices you will need to work with the APIs.
With the millions of apps in the crowded Apple iTunes App Store, it can be difficult to get your apps noticed. How can you make your app stand out from the crowd and get it the reviews it deserves?iOS Wow Factor shows you how to get noticed! It explains how to go beyond the basics and where to "break the rules" to give your users a "wow" experience! You’ll learn to use standard controls, as well as to create non-standard controls and high-impact custom interactions to realize truly compelling app designs.G
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